Showing posts with label trigfx. Show all posts
Showing posts with label trigfx. Show all posts

Wednesday, 11 March 2009

"Terminator: Future War"


I would imagine that every film fan and sci-fi fan is familiar with the character above!

I was on set one day, having spent over a year pouring over my own Star Wars fanfilm script (most of the basic plot was written while filming on "Golden Compass"!), refining it til I was satisfied, and experimenting with VFX techniques til I was happy, when it suddenly struck me: there are THOUSANDS - literally thousands - of Star Wars fanfilms already online. Although mine was to be a new approach (to date, no one has yet attempted the approach I had in mind - fingers crossed it stays that way!), it was, none-the-less, yet another Star Wars fanfilm.

Don't get me wrong - I LOVE fanfilms! Especially Star Wars ones that are done well, ie, good story, good acting and top notch VFX (of course!). But I had NEVER seen a Terminator fanfilm that I could recall, and so I went on an extensive internet hunt to see what had been attempted.

And I found - virtually nothing. Not counting re-edits of the original movies, and not counting numerous shorts of teenagers (and younger) running around their back gardens and hometown suburban streets (with very basic VFX), I only found one spoof for a comedy show.

I did discover that someone else had the idea of doing a film set in the future world of James Cameron's amazing vision- but it was to be a full CG offering. No-one seemed to have attempted a live action version of those future war flashbacks that made the Terminator films stick in my mind! I was soon to find out why...

My initial thought was to do a quick 5 to 10 minute short, tops - that would involve 3 or 4 of my friends running around against a greenscreen in as close an approximation of the original action sequences, with the sets, machines and all explosions, etc, to be created using photos, reference footage and CG animation on the PC, and composited in afterwards.

I ran a "quick test" (the initial animation took over 33 hours to render...!) and showed it to my friends on set one day, whilst performing in my supporting artist capacity. The guys were bowled over, and immediately asked to be involved! I didn't even have to beg! :-D

Early Aerial Hunter Killer (AHK) shots

This shot of an AHK is taken from my first render test - the 18 second take-off sequence took around 33 hours to render!

Anyway, we came up with a quick, original script, based on the future war scenario - but with our own ending, and a neat little twist. Things were looking good!

Until I went online to look for reference shots and 3D models that other people had created and would be willing to let us use. I hadn't really had that much 3D graphic work experience at that stage, but was keen to learn - but we didn't have the time (so I thought), as we wanted to get this done in the next few weeks.

Early Test render of a T800 endoskeleton

I found some 3D models and animations that just knocked me out (the first was used in that first test) - and I also stumbled on a copy of James Cameron's ORIGINAL script for T2: Judgment Day - which included an extended opening sequence, showing the defeat of Skynet and Kyle Reese being sent back in time...

My mind started racing - I'd always wanted to see these scenes filmed and was disappointed to discover they had never been made, only scripted and storyboarded. But boy, what storyboards!!! Absolutely exquisite renderings of familiar characters and machines - and some new, as yet unseen creations.

The technology may not have been in place back then to pull all of these off convincingly, but it was now...and I very quickly saw how it would be possible to create a lot of it using greenscreen techniques and digital sets.

Well that was it. I couldn't not do it now! I started writing, and came up with a shortish script, showing a lot of the final battle elements originally scripted with a lot of my own ideas and visions thrown in to spice it up and flesh it out!

That was just the start...

I showed it to the guys originally interested, and they were even more enthusiastic about it! Well, what red-blooded heterosexual male WOULDN'T relish the chance to brandish a plasma rifle around, run amok on a film set pretending to take out multiple terminators??? It's the ultimate "playing soldiers" scenario!!! Getting people to play various parts in this film was NOT a problem! :-)

Early Lighting test of a T800

My problem was that this thing had now grown beyond what I'd first anticipated - a one to two day shoot, with an estimated completion date of two months for post-production. It was now a twenty minute short, showing everything that every Terminator fan would like to see - and more.

I found a chap online, based in Poland - Marek - and his animations were astounding to say the least! Have a look at this short vid to see what I mean...


The Dock - by Marek Paterczyk

Most people had only created 3D models, and even provided them with basic animations - but he had tried to take it one step further and create animated short films or clips: I was convinced he would be the perfect person to help us on this - but would he be willing to put aside enough time to give us what we required?

As it turned out, he was a HUGE Terminator fan, and was more than willing to help out - once he had seen a copy of what passed as a script back then. (This was way back in May 2008.)

I struck lucky! Not only was Marek onboard to help us with the 3D aspect of the production, but it turned out he was quite talented when it came to the ideas section of the script and developing what we had into something far more special...

We are still writing, and every version of the script is dramatically better than the last! Which is not bad when you consider that I had heard on the grapevine, that an old friend of mine had managed to see the 3 rd draft of the script (even though he wasn't involved in the project at the time) and had proclaimed my script to be "visonary" and ambitious"...! I had heard this from a mutual friend who had worked with him on set and I was, needless to say, quite chuffed!

This other friend is a writer and doesn't beat about the bush if something sucks. He has now offered to give the completed script a once over when the time comes!

My view? Well, if it WASN'T ambitious, what would be the point of making it??

More to come, on the ever expanding script, cast and crew...

TrigFX, Visual FX and films - and the Future...

OK - so I'm new to this site, but not that new to blogging.
Sadly, the majority of my blogs were lost forever when Stage6 shut down - those of you that remember that site will know what I'm talking about!
Anyway, just a quick summary of who I am and what my intentions are - for this blog and the future...

I started out in the film industry in the year 2000 as a film extra - or supporting artiste - and my second ever job was a month on the beautiful Greek island of Cephallonia, playing a German soldier on "Captain Corelli's Mandolin". Although I have worked on hundreds of jobs since then - both as a film extra and an actor (I did two years acting training along the way), this job still ranks as one of my all time best experiences with many memories I shall always treasure.

Anyway, some time further on down the line (I believe it was around the summer of 2005 when I was filming on Flyboys) I discovered the joys of creating visual effects in the comfort of my own home - and that I had a knack for doing them!

Fast forward to the end of 2007/ start of 2008, and I find myself working as a freelance VFX artist, doing mostly music videos and showreels for contacts I have made in the film industry over the years - and an independent feature film that eventually went to the Cannes Film Festival that year!


VFX Showreel 2008 from TrigFX on Vimeo.

We are now in the recession of 2009, and things have gone quiet on both work fronts (for the time being) - but I haven't stopped doing what I love most: being creative! Even if there is no work to be had, I just don't stop.

I currently have one complete script ready to film - my take on the Star Wars universe, a spoof called "The Waiter Chronicles", and another sci-fi film in the pipeline, which is currently in its fifth draft.

The Waiter Chronicles - Teaser 1



The Waiter Chronicles - Teaser 2


However, work on The Waiter has been postponed while various personal problems in my life are resolved (hint: The Waiter himself is my landlord!) - but in the meantime, work continues apace for my other sci-fi "opus" - for which I have created this ongoing blog.

And the film in question? "Terminator: Future War".

I know what you're thinking - with Salvation just around the corner, why not jump on the bandwagon? Sadly, this is NOT the case! I started writing "Future War" about 4 months before Salvation was even announced - who knew?? There must've been something in the air...

My main intention was to create this SHORT film as a test of my VFX abilities - as well as to learn some new ones, and push myself further - kind of show the world (and any potential clients!) what I could REALLY do...

Over the coming months, I aim to share with you some tests that I have already performed, as well show any upcoming ones, to document the development of this production - and the trials and tribulations of making this movie.

Yes, movie - cos although when I started out it was only gonna be a ten minute short, more and more people have become involved, and this thing has just EXPLODED!

I will discuss this more in my next blog...so hang on to yer hats - cos this could end up being a VERY bumpy ride!